Game Design Blog
Start drawing simple shapes with the HTML5 Canvas
Learn the basics of handling framerate and regular updates to the game space
Learn about adding keyboard and mouse controls to a game
Learn about collision detection
Getting familiar with git, GitHub, and version control
The differences between margin, border, and padding
Like solar arrays and twitter tags? Not really...
Ever wanted to iterate using times?
Classes and game design
Bits, bytes, and what you're actually doing with your variables
How I learned to start worrying about the DOM